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Recording: Dark Cloud 2 - Gundor Volcano

Submitted Sun, 12/04/2011 - 17:33
by Lemoncobbler

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Your rating: None Average: 5 (3 votes)

fsuhfushf that part near the end is a bitch and a half

11 comments on Gundor Volcano

awesome! one of my favorite

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awesome!

one of my favorite games ever, the soundtrack is soo mellow and relaxing... i miss my ps2!!

I think its one of the best

I think its one of the best soundtracks of all time!

:O That guitar looks so cool

:O That guitar looks so cool XD

I love it so much! My dad and

I love it so much! My dad and I were at guitar center looking for a bass, and as we were leaving, we saw this thing sitting backwards against a wall looking dejected. We plugged it in and it played like fucking magic! it was only 300$ too. :')

nice!

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nice!

Nice cover, guitar and

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Nice cover, guitar and haircut ! ^^

Haven't played DC2. Had the

Haven't played DC2. Had the first one and hated managing like 50 different bars (thirst, hunger, hp etc) and then having your sword break. Building towns was cool though.

That guitars pretty neat though and the song sounds cool.

Also dig the hair >.>

first one was shitty compared

first one was shitty compared to 2nd (though it had its own charm), they got rid of thirst, there never was a hunger bar, and your sword never breaks. the music is better, the dungeons more interesting, and the story was marvelous. Town building gets even better in the 2nd. Its my favorite PS2 game, you gotta play it!
I love this guitar.
:'D thanks... my friends told me I look intimidating now...

what? hunger bar? and i

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what? hunger bar?

and i thought your wrenches DID break in the second one, only maybe they never disappeared... dunno, they never broke on me, for either max or monica.

DC2 is superior though, among my favorite games of all time, and youre right, it was the charm in DC that made it good.

they both had excellent OSTs though

it's been a while so my

it's been a while so my memory on the game is hazy, I just knew there was too much to manage and it felt tedious, and weapon durability/breaking has always been a stupid mechanic that adds nothing to a game.

karathrow said it's been a

karathrow said

it's been a while so my memory on the game is hazy, I just knew there was too much to manage and it felt tedious, and weapon durability/breaking has always been a stupid mechanic that adds nothing to a game.

there was quite a good deal to manage, but it added a new dynamic to the game, given an unecessary one. the best nuance in it is georama, hands down. i built and rebuilt norune so many times it isnt even funny, just for shits and giggles.